DEEP breathing in virtual reality | Owen Harris | TEDxBratislava
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 Published On Nov 25, 2015

In his fascinating talk Owen explains more about DEEP, a virtual reality game controlled by abdominal breathing that he designed in an attempt to cope with his own feelings of anxiety and unease. The game allowed him and others to experience deep relaxation and calmness very much needed these days.

Owen Harris is a game designer, lecturer and lover of all things playful. When he is not working on DEEP, a virtual reality game he designed, he heads the studio of the award winning bitSmith Games and teaches in DIT's new BA programme in Game Design. He has spoken all over Ireland and Europe on game design, community building and production. His mission is to bring about an increased awareness of the value of playfulness in everyday life.

This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at http://ted.com/tedx

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