Published On Mar 23, 2020
In this tutorial, I show you how to add finger joints to the rig created in this tutorial: • Quick Rigging and Skinning a characte... In order to do that, I walk you through HumanIK, a rigging middleware included with Maya that's also compatible with other Autodesk products as well as non-Autodesk products (like game engines).
HumanIK rigs are also perfect for importing mocap animation via Maya's new Rokoko Motion Library plug-in: • Getting Started with Rokoko’s Motion ...
Files used: http://areadownloads.autodesk.com/wdm...
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