Blender Story: From Zero to Andy's Room | Ep. 7: The Technique That Revolutionized 3D Animation!
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 Published On Sep 5, 2024

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🌟 Welcome to Another Blender Story!
In this episode, we explore the groundbreaking Catmull-Clark subdivision surface method, a technique that revolutionized 3D animation!
Join us as we model Andy’s chair in Blender, using subdivision surfaces to create smooth, professional-quality curves and forms. We’ll also take a closer look at how the Simple Deform modifier can add extra magic, transforming your 3D designs with ease.

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