GameGuru Max Tutorial - Event Manager Behavior Explained
Blood Moon Interactive Blood Moon Interactive
691 subscribers
28 views
8

 Published On Oct 2, 2024

In this GameGuru Max tutorial, we dive into the powerful Event Manager behavior!

Learn how to trigger a series of events based on separate schedules to add dynamic gameplay elements to your project. Whether you're looking to create timed enemy spawns, scripted cutscenes, or any other scheduled actions, the Event Manager behavior offers incredible flexibility for your game development. I'll walk you through how to set it up and give examples of how it can be used in various scenarios.

Perfect for developers looking to enhance the complexity and depth of their GameGuru Max games.

Don't forget to like, comment, and subscribe for more GameGuru Max tutorials!

show more

Share/Embed