Godot 4 3D Platformer Lesson #4: Coding 101 (Part 1)
BornCG BornCG
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 Published On Oct 9, 2023

In this Godot 4 Lesson I begin a 2-part 'intro to coding' lesson for absolute beginners to programming (or gd script) in Godot 4. In this lesson I cover topics: Language Syntax, Variables, Data Types, and Constants, Operators, Comments, and Calling Functions / Methods. By the end of this lesson we'll also add a Sprite3D (a floating image) into our game level, and code it to spin during gameplay.

Thanks for watching! Here are the video chapter timecode links:

- 0:00 - Video Intro
- 0:07 - Recap (of the last lesson)
- 0:51 - Outline (of this lesson)
- 1:19 - Language Syntax
- 5:55 - Variables, Data Types, & Constants
- 15:03 - Operators
- 16:30 - Comments
- 19:43 - Calling Functions / Methods
- 27:32 - Recap / Summary
- 27:47 - Wrap-Up & Outro

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*note: In this lesson I used Godot 4.1
#godotengine #gamedev

Play and Download the Finished 3D Platformer Game Online Now!: https://borncg.itch.io/3d-platformer-... (use: Chrome/Edge/Firefox to play the web game version)
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Visit this Godot 4 Beginners: 3D Platformer Course playlist!:
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Nicolas from the band 'The Lazy Saviours' created my Intro Jingle!
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