Creating a fish for theBlu using Blender - part 3: UV unwrapping
Karl Karl
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 Published On May 6, 2013

Part three in a multi-part tutorial on modeling and texturing a fish for theBlu, from start to finish using Blender.

In this video I explain and demonstrate how to UV unwrap a low poly fish asset, to utilise the texture space most effectively

I wouldn't consider this a complete beginner tutorial as I don't explain all of the tools I use. With a little background knowledge however, most people should be able to pick up a few tips and tricks at least.

theBlu download page: http://theblu.com

theBlu maker website: http://maker.theblu.com

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