How Bloodborne's Small Changes Make a Big Difference
Writing on Games Writing on Games
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 Published On Jan 13, 2017

(Light spoilers for Bloodborne)

We kicked off last year talking about Dark Souls as a celebration of life, so let's start this year discussing how Bloodborne is the complete opposite! In the first episode of Writing on Games in 2017, I discuss how the versatility of the Souls mechanics is such that, even by altering them just slightly, you can completely change the experience for the player. In Bloodborne's case, it becomes one of the most oppressive gaming experiences I've had in a long time.

Also, as many commenters have been quick to point out, I made a goof! The Wet Nurse 'glitch' I talk about is intentional, which actually helps further validate the point I'm making, but it was still a mistake on my part so I thought I'd fess up to it.

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Thank you all SO much for your continued support. Whether you support the Patreon, subscribed or just watch the video, I just want to say thank you—people like you are changing my life for the better every day.

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