Houdini Quick Tip: PART 2 Controlling Light Per Component and Indirect Contribution Per Object
Rob Au: 2bitfx Rob Au: 2bitfx
1.1K subscribers
390 views
3

 Published On Jul 7, 2021

In the first video, my test setup was not adequate to show how all the render visibility options work. This is now a better example.

Also, I do a quick overview of using Reflection and Light Masks to achieve a similiar result.

This is a very quick video, enjoy, or don't! Happy Houdini-ing!

show more

Share/Embed