Blender - Hard Surface Sculpting & Retopo
PzThree PzThree
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 Published On Jan 23, 2024

Hard surface sculpting in Blender isn't what you think it is. It is a great way for creating a concept or guide meshes. Re-topologizing the mesh can deliver some extremely high quality models. Looking for Blender 3d resources? Check out my website for links to assets, addons, discord, and more.
https://www.pzthree.com/

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