Making realistic Pokemon using Blender
Jamie Dunbar Jamie Dunbar
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 Published On Sep 27, 2022

In this video we'll be recreating the Pokemon 'Metapod' in Blender. We'll start with the game model as a base, then sculpt high resolution details and create materials using a variety of procedural textures - all done inside Blender!

You can download the Pokemon game models here:
https://www.models-resource.com/3ds/p...

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0:00 Intro
0:13 Import and clean up the game model
1:10 Sculpting
15:00 Create basic materials
25:00 Sculpt high resolution details
37:30 Combine sculpted details with procedural textures
39:30 Baking textures
43:15 Fixing issues with the normal maps
44:25 Painting the eye textures
47:10 Creating an environment
53:10 Compositing in Blender
56:30 Final render

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Botaniq Addon:
https://blendermarket.com/products/bo...
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If you'd like to learn more about creating cartoon characters in Blender, check out my "Character Design for Production" tutorial series - available on the Blender Market and Gumroad.

Gumroad: https://gumroad.com/l/kYajJ

Blender Market: https://blendermarket.com/products/ch...

Flipped Normals:
https://flippednormals.com/downloads/...
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Here's my top three favourite sites to get free materials:

AmbientCG: http://ambientcg.com
PolyHaven: http://polyhaven.com
CGBookcase: http://cgbookcase.com
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Background music provided by
Bensound.com
DanoSongs
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#Blender #Pokemon #Sculpt

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