Published On May 20, 2024
Thanks to SideQuest for sponsoring this video!
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So what happens when a VR content creator is given the opportunity to create his own VR game? Well, let me introduce SHARKBAIT: an immersive underwater spear-fishing game coming from the creative mind of DAYBREAK. @Official.daybreak has a TikTok page with over 200,000 followers where he posts exciting virtual reality news, game reviews, VR-centered comedy skits, and more!
Now, his game Sharkbait just recently released into EARLY ACCESS on the Meta Quest AppLab, so I decided to check it out for myself and was pleasantly surprised with how much fun I had, even in this clearly early stage of development. But immediately after playing I had so many questions like…how exactly did this game get made? What are its creative inspirations? And what will the future of this game look like?
So joining me in this video is Daybreak himself, to hopefully answer some of my burning questions! It was so cool to interview him and hear the story of how his dream project all came together, so I hope you enjoy it too! :D
Remember to LIKE and SUBSCRIBE!
Also let me know in the comments what you think of this video format! If this does well, I’ll consider turning this into a series where I interview other VR creators or developers!
ALSO JOIN MY PATREON THANKS :)
/ virtualbro
THANK YOU VIRTUAL BRO PATREON SUPPORTERS:
Abe Q
Jack Rubin
dragonnnja2301
Marcus Jimenez
DAYBREAK ON TIKTOK: / official.daybreak
MUSIC BY EPIDEMIC SOUND:
High Tech - Rocket Jr
Shark Waters - Experia
Shallow - Ruiqi Zhao
Pensando en Otra (Instrumental Version) - Lawd Ito
Aesthetic Echos in Motion - Rebecca Mardal
Floating Empire - Daniel Fridell
Sunshine Rain - Brenden Moeller
Open Road - Lennon Hutton
The Flux Beneath It All - ELFL
Koi - Lukas Got Lucky
Neon Aurora - Paisley Pink
Digital Daydream - Cherry The Penguin
VIDEO SECTIONS:
0:00 - SHARK JUMPSCARE
0:12 - INTRO AND CONTEXT
1:38 - SIDEQUEST SPONSORSHIP!!!
2:46 - INTERVIEW START
3:12 - WHO IS DAYBREAK?
3:36 - WHY IS DAYBREAK?
4:11 - WHERE THE IDEA CAME FROM
4:48 - INSPIRATIONS FROM OCEAN RIFT
5:41 - HE’S NOT A GAME DEVELOPER…
5:57 - SO HOW DID HE DO IT???
6:12 - THE STUDIO BEHIND THE GAME
6:43 - DAYBREAK’S INVOLVMENT
7:15 - INITIAL RECEPTION
7:42 - THE FUTURE OF SHARKBAIT
8:24 - LORE???
9:10 - HIGHSCHOOL
10:19 - MY 3 MAIN ISSUES WITH SHARKBAIT
10:25 - 1. THE SWIMMING IS TOO SLOW
11:26 - 2. NO CREATURE GUIDE
12:05 - 3. THE BIGGEST PROBLEM.
12:59 - NEVERTHELESS…
14:28 - THE VIDEO IS ALMOST OVER :(
14:52 - SUBSCRIBE!
#vr #contentcreator #interview #vrgame #subnautica #oceanrift #quest2 #quest3 #gaming #review #immersive #virtualreality #earlyaccess #applab #metaquest #shark #sharkbait