Learn Python Object Oriented Programming! πŸš—
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 Published On May 20, 2024

#python #pythonprogramming #pythontutorial

00:00:00 introduction
00:01:53 classes
00:02:19 constructors
00:04:13 instantiate objects
00:05:06 attribute access operator
00:06:09 multiple objects
00:07:19 modules
00:08:21 methods
00:11:52 conclusion

object = A "bundle" of related attributes (variables) and methods (functions)
Ex. phone, cup, book
You need a "class" to create many objects

class = (blueprint) used to design the structure and layout of an object

-------------- car.py --------------
class Car:
def __init__(self, model, year, color, for_sale):
self.model = model
self.year = year
self.color = color
self.for_sale = for_sale

def drive(self):
print("You drive the car")
print(f"You drive the {self.model}")
print(f"You drive the {self.color} {self.model}")

def stop(self):
print("You stop the car")
print(f"You stop the {self.model}")
print(f"You stop the {self.color} {self.model}")

def describe(self):
print(f"{self.year} {self.color} {self.model}")
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-------------- main.py --------------
from car import Car

car1 = Car("Mustang", 2024, "red", False)
car2 = Car("Corvette", 2025, "blue", True)
car3 = Car("Charger", 2026, "yellow", True)

print(car1.model)
print(car1.year)
print(car1.color)
print(car1.for_sale)

car1.drive()
car1.stop()
car3.describe()

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