Half-Life: Alyx Retrospective
Liam Triforce Liam Triforce
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 Published On Apr 24, 2020

Examining Half-Life Alyx, its place in the Half-Life series, and its potential impact on video games as a medium.

Thumbnail illustrated by my brother Daylan -   / daylanb.art  

Timestamps:
0:00 Intro
3:26 Prologue - Prove Me Wrong
12:27 Half-Life: Alyx
53:36 Conclusion

Sources:
Valve opens up about Episode Three - https://ca.ign.com/articles/valve-exp...
Gabe Newell moves on from the episodic model - https://www.mcvuk.com/business-news/p...
HL3 will not be a VR game, says Chet Faliszek - https://www.vg247.com/2015/09/24/half...
Valve is working on three full VR games - https://www.engadget.com/2017-02-10-v...
Valve is experimenting with Half-Life in VR - https://kotaku.com/yep-valve-is-exper...
GameSlice Podcast with Gabe Newell and Erik Johnson -   / valve  
Kerry Davis @ DigiPen -    • Valve's Own Kerry Davis' HLVR Door Talk  
The Final Hours of Half-Life: Alyx Preliminary Interview -    • The Final Hours of Half-Life: Alyx --...  
Ozioma Akagha on playing Alyx Vance - https://www.hollywoodreporter.com/hea...
HLA Workshop Tools on SteamDB - https://steamdb.info/depot/1295040/
Why You Can’t Use a Crowbar in Half-Life: Alyx - https://kotaku.com/why-you-cant-use-a...

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#HalfLife #HalfLifeAlyx #LiamTriforce

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