Creating a satisfying combat system for my game | Withersworn Devlog
Asarge Asarge
17K subscribers
150,444 views
11K

 Published On Aug 2, 2024

What is the most satisfying game combat? How can these systems be improved? Embark on this journey with me as I attempt to lay the foundations to these combat systems.

➤ Wishlist Withersworn - https://store.steampowered.com/app/22...
➤ Try the Test Room Demo - https://asarge.itch.io/withersworn
➤ Patreon -   / asarge  
➤ Twitter -   / andresargeant  
➤ TikTok -   / andre_sargeant  
➤ Discord -   / discord  

➤ Music
GameChops
Smash Bros Brawl Coffee Date acoustic lofi remix
   • Smash Bros Brawl ▸ Coffee Date acoust...  
Zelda & Chill III - Hyrule Castle II / Talus / Story Trailer (from Breath of the Wild) / Final Hours / Astral Observatory (from Majoras Mask) / Legend of Lorule (from a Link Between Worlds) / Hyrule Field (from Twilight Princess)
   • Zelda & Chill III  
Withersworn Knight Battle Theme

// Video Description
These past months I've been working on ranged, melee, and enemy systems in search of the best possible combat. I also released a demo so feel free to try it out and give feedback on what direction it should go!

// About
Hi, I'm Andre Sargeant otherwise known as Asarge. I'm currently solo developing the high fantasy, fast mobility action game Withersworn. I also worked as the artist and animator on the pixel action rpg Aethyr. I'm a bit new to learning programming and 3D but will try my best to deliver the greatest game I can!

Software:
Engine - Unity URP 2022 LTS
Programming - Visual Studio Code
3D Modeling - Blender
Textures - Substance Painter 2022
Illustration - Procreate

PC Specs & Hardware:
GPU - NVIDIA GeForce RTX 4070 Ti
CPU - Intel i7-13700K
RAM - 32GB
Mouse: Logitech G502
Keyboard: Logitech G512 SE

Chapters
0:00 - What is the most satisfying combat?
0:50 - Ranged Combat
2:36 - Manifestation (Weapon Swapping)
3:48 - Melee Combat
6:00 - Unarmed Combat
7:11 - Enemy AI
8:12 - Behavior System
9:42 - Hit Feedback
10:52 - Future Combat Updates
11:50 - Demo
12:40 - Patreon
13:04 - Outro

#devlog #indiegame #gamedev #unity

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